WHAT ARE YOU LOOKING AT?
Pick the problem.
Choose the area or the thing that is not working. Every guide opens with the answer.
POPULAR TASKS
Quick fixes
Pick the screen that looks familiar →ROUTE MAP · START HERE
Endacopia walkthrough: where to go next
Endacopia is an Andyland point-and-click horror puzzle game starring Mellow. Buy it or check the demo on the official Steam page.
Open Doors.exe to leave Mellow’s room, find the bathroom password and pass through the toilet. Recover Legs and Torso below, then take the elevator to Green Hills.
GAME BASICS · CHAPTER MAP
Confirm the game facts or chapter position first, then open the concrete task page you need.
MAIN ROUTE · THREE BODY-PART TARGETS
From Green Hills, continue the body-part routes. Recovering a part lets you continue that area's story; areas can be entered in different orders, and some tasks need another part first.
- CircusHands is beyond the maze.Open Hands route →
- OfficeMouth is past the switches.Open Mouth route →
- TimesvilleFind Eyes here; hide-and-seek is not required first.Open Eyes route →
MAIN ROUTE · STUCK ON AN ITEM OR PUZZLE?
These Office and Misery Town steps continue the main story.
OPTIONAL SECRETS
This route map only shows where to go next; open a guide for answer-first steps, source links, and version notes.
PROLOGUE
Mellow's Room

How to kick the soccer ball in Endacopia
The ball has no separate kick key: enter the bedroom minigame, read the KICK-line cue, and build the 100-point Footwork Master score without trusting the music alone.
OPEN GUIDE →AREA GUIDE
Corporate / Office

How to get the wrench in Endacopia
Learn how to water the plant in Endacopia: fill the Transparent Mug, water the founder's plant, trade the Flower for the Wrench, then get the Core Key.
OPEN GUIDE →
How to get Mouth in Endacopia: HELP ME TALK
Reach the Office button room, solve the light-switch route, press HELP ME TALK to recover Mouth, then use LET ME GO to leave.
OPEN GUIDE →
Where to get Airplane Tickets for Malia in Endacopia
Reach the Office Gambling Den, beat its three dice opponents, collect the Airplane/Vacation Tickets, then give them to Malia to continue the worker route.
OPEN GUIDE →
Endacopia vending machine: yellow, blue and red keycard codes
Set the vending machine's shape, colour and dots, press PUSH to collect each item, then use the keycards at the Office laser gates.
OPEN GUIDE →AREA GUIDE
Timesville

Where to use the old Fishdex key: miniature house and strange safe
Where the Lost Key is used, when to switch to windowed mode, and the exact screen change that reveals its lock.
OPEN GUIDE →
Endacopia skeleton puzzle and skull memory pairs
Match Baby with Old Lady, the two School Girl memories, and Mirror Girl with Car Girl; submit each pair with Exit.
OPEN GUIDE →
How to get Eyes in Endacopia
Change Timesville to night, cross the night-only bridge to the bear's house, follow the scene and footprints back toward the graveyard, then enter the marked opening.
OPEN GUIDE →
Endacopia telescope puzzle: find the key constellation
Read the prison time clue, return to the locked red shed cliff at the matching late-night state, and click the large bright stars with the telescope.
OPEN GUIDE →AREA GUIDE
Misery Town

Endacopia train minigame: jumps and green-arrow alignment
How to clear the Endacopia train minigame: jump for incoming boxes, use forward and backward movement, and put the wheels fully inside the green arrow zone.
OPEN GUIDE →
How to solve the dead-clown puzzle in Endacopia
The four colors to hit, the four colors to leave alone, and the gravestone state that confirms each target is finished.
OPEN GUIDE →
How to get Hands back in Endacopia
Take the striped carriage to the Circus, open the clown-mouth entrance, ride through the rope room and train, then follow the moving figures through the Doodle Maze.
OPEN GUIDE →
Endacopia Trapezist route: fight or cut the rope
Clear the Circus crowd and microphone chain, finish the six-part performance, then choose the Trapezist fight or the Scalpel rope skip before committing.
OPEN GUIDE →ROUTE GUIDE
Endings & Secrets

Endacopia Ending C (Stay) Walkthrough: 3 Secrets
Finish three Chapter I secrets, stop at the ‘please open’ door, then return to Mellow’s room for the Clocky rematch.
OPEN GUIDE →
Endacopia Endings Explained: Escape, Return and Stay
What changes in Endacopia's Escape, Return and Stay endings, where the route branches, and which story details are confirmed versus interpretation.
OPEN GUIDE →
Where to back up an Endacopia save for Endings A, B and C
Back up your own Endacopia save before the three Chapter I area bosses, or before the Chapter II saw choice for Endings A and B; Windows and SteamOS folder paths included.
OPEN GUIDE →
Endacopia Ending A vs B: Toy Saw or Real Saw
At the Chapter II Saw Box, Toy Saw leads to Escape (Ending A) and Real Saw leads to Return (Ending B).
OPEN GUIDE →Every page links the player thread, guide or video behind the answer.
See the source links →PLAYER TIPS · CHECK BEFORE USING
Useful, but not fully confirmed
These methods worked for at least one player. A different patch or save may behave differently.

Endacopia chapter guide: prologue, Chapters 1–3 and route map
A spoiler-controlled Endacopia chapter map: finish the house prologue, recover the senses and Office/Core route in Chapter 1, then complete Misery Town and the Saw Box in Chapter 2 before the Timesville investigation and ending route in Chapter 3.
OPEN GUIDE →
How many fish are in Endacopia? Fishdex time-slot rules
Fill three Fishing Paper slots in each of six time periods, then open the paper again to receive the Lost Key.
OPEN GUIDE →